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Peel.
In development for iPhone

Hold on.
Then absolutely don’t.

Meet Peel: a small banana with a big mission and a very useful rope. Catch a ring, build your swing and launch into a 30-course search for Princess Pip.

That perfect swing.

Hold to catch a ring. Reel in, let out and release to fly. Save an air jump for the landing that looked closer a moment ago.

A world worth getting lost in.

Explore meadows, waterfalls, frozen paths and strange castles across three chapters. Follow Pip’s clues, and take the occasional very wrong turn.

Take the tempting detour.

Every course hides three green relics and an optional gold treasure. Look above the obvious route. Look below it. Find the landing nobody else noticed.

Nice landing. Now do it faster.

Find all three relics, beat the time goal and finish without dying in the same run to earn a crown. Collect 15 badges for each difficulty along the way.

The floor has other plans.

Moving rings, crumbling ledges, slippery ice, rope-cutting blades and timed traps keep you thinking. Learn their rhythm. Make your move.

Your adventure, your pace.

Choose Easy, Normal or Hard, bank relics across attempts and resume unfinished adventures. Checkpoint flags mean a missed jump isn’t the end of the story.